transportfasad.blogg.se

Autodesk beast software
Autodesk beast software













autodesk beast software
  1. #AUTODESK BEAST SOFTWARE FULL#
  2. #AUTODESK BEAST SOFTWARE PS4#
  3. #AUTODESK BEAST SOFTWARE PROFESSIONAL#

Wesley Adams: Even before the Xbox One and PS4 arrived, we were seeing some impressive AI. But what can you tell us about artificial intelligence, particularly that offered by Autodesk’s Gameware Navigation 2015? How does the increased power of the PS4 and Xbox One, along with PC, affect this and what does it make possible as compared to previous generation hardware? Ravi Sinha: We’ve heard before that some factors, like realistic facial animation, is pretty independent of the CPU clock speed of both next gen consoles. In response, I expect to see certain developers strive towards hyperrealism, but I suspect that some developers will explore other ways of delivering graphically beautiful experiences to players as a way to differentiate themselves from the pack.

autodesk beast software

Next-gen is definitely pushing player expectations to the max for every graphical trick developers have, including lighting. So, you can simulate realistic lighting with Beast without killing the performance of your game. That being said, Beast does let artists bake physical-based global illumination data light maps, shadow maps, and point clouds. It isn’t really about the realism, but whether your tools can help you achieve your artistic vision. Wesley Adams: The answer to the realism question goes far beyond just lighting. Ravi Sinha: How important will realistic lighting serve to become in the coming years? For that matter, what kind of lighting scenarios are potentially possible on next gen consoles with Beast? Our tools have been used in the creation of games like Ryse: Son of Rome and Killzone: Shadow Fall. Increased power also means that developers will be pushing their games to the next level, and as tool providers, we strive to enable developers to be able to do what they want with their development pipelines by keeping the tools as flexible and extensible as possible. Wesley Adams: Since game development for new platforms always precedes the public announcement, Autodesk has been preparing its products for next-gen game development for some time.When the Xbox One and PS4 launched, our tools were ready to be compatible with the new systems. But how is Autodesk gearing its products up for the next wave of game development? Ravi Sinha: What is the current direction for next-gen development with Autodesk? Many developers have proclaimed the brilliance of the PS4’s unified memory architecture and criticized the Xbox One’s eSRAM. That being said, Beast does let artists bake physical-based global illumination data light maps, shadow maps, and point clouds." "The answer to the realism question goes far beyond just lighting. Our Gameware line also gives developers what they need to create the backbone of their games, such as Scaleform for engaging UI, like mini maps, HUDs and weapon wheels, and Autodesk Navigation to help design smart NPCs. For example, Barking Mouse Studios used Maya LT to create their award-winning iOS title Lost Toys. It’s less than a year old, but we’re seeing some great developers really take to the tool. It has all of the right features for smaller studios, and is even available on a pay-as-you-go plan.

#AUTODESK BEAST SOFTWARE PROFESSIONAL#

Recently we introduced a product specifically for professional indie game makers called Maya LT.

autodesk beast software autodesk beast software

Autodesk Maya and 3ds Max have been part of the creation process for games like Beyond: Two Souls and Thief.

#AUTODESK BEAST SOFTWARE FULL#

Most people know our full toolbox of animation software for the creation of pretty amazing looking characters. Wesley Adams: We’re really proud of our lineup, because we believe that we offer tools for any kind of developer – whether you’re making the next blockbuster, AAA title or indie hit. Can you tell us about the various products Autodesk offers for development? Also, what are some upcoming games that will use Autodesk in their development? But Autodesk has been a forerunner for development in games. Ravi Sinha: When people think “Autodesk” they often envision architectural design and engineering. GamingBolt spoke to Wesley Adams who is the Games Industry Marketing Specialist at Autodesk to know about the company’s latest offerings in video games middleware, cloud gaming and more. The complex animations that you see in AAA games like Killzone Shadow Fall have been implemented using Autodesk’s suite for middleware technologies. It’s one of the biggest software companies out there, providing software tools and middleware for architecture, engineering, and most importantly for video games. You probably have heard about Autodesk but if you haven’t, here is a bit of information about them.















Autodesk beast software